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Dark Souls PC Port Issues

There are various quotes on Eurogamer where From Software explains the difficulty they are having porting Dark Souls to PCs. "To be completely honest, we're having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC. First we thought it would be a breeze, but it's turned out not to be the case. We're still developing right now - we're crunching right now," says producer Daisuke Uchiyama. "In Japan there's not much of a PC market and we haven't really taken into consideration that audience before. That's one of the reasons why we haven't been able to step up on the PC platform until now." He also admits that they are not including any PC optimizations, and have not been able to overcome the framerate issues the console versions exhibited in some areas. "In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC," he says. "However, in exchange for that, we have prioritised adding new content for both original players and new players."

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61. Re: Dark Souls PC Port Issues Jun 9, 2012, 09:10 StingingVelvet
Jerykk wrote on Jun 9, 2012, 07:38:
I've played Rage start to finish twice on a high-end PC and xbox...the 360 wins.

I'm pretty sure others would beg to differ. If you have a good system (with an Nvidia card), the latest drivers and the latest patch for RAGE, the PC version looks better than the Xbox version and runs equally well.

Yeah, I have no idea how the hell his comment could be true. The PC version can have higher assets with some tweaks, no pop-in, higher res and AA, mouse aim (or a pad if you wish), etc. etc... no way this is true.

Not really seeing your point. You claimed that next-gen consoles might be as powerful as high-end PC's. I explained why they won't be. If next-gen consoles aren't going to be as powerful as my PC, why would I abandon PC gaming? The PC versions of multiplatform games will still look, run and play better than the console versions.

Resident Evil 4, Saint's Row 2 and Splinter Cell: Double Agent are literally the only games I can think of where the console version is "better." Even with those, you can generally tweak RE4 to be a high-res, high-textured beauty with Xbox pad support, Saint's Row 2 got a fan patch that supposedly fixes all issues and Double Agent was just a glitch-fest, not worse in gameplay or visuals.

There are a lot of PC ports that are just high-res console versions, or which need to be played with a pad, but none of them are worse than playing on console. Actually they're all better, even if only slightly.
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