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Diablo III Claims Sales Record

Blizzard Entertainment is claiming a new sales record for Diablo III, their action/RPG sequel, saying it is the biggest PC game launch in history. Of all time. Ever:

Blizzard Entertainment, Inc. today announced that as of the first 24 hours of Diablo® III’s release, more than 3.5 million copies had been sold, setting the new all-time record for fastest-selling PC game.* That number does not include the more than 1.2 million players who received Diablo III as part of signing up for the World of Warcraft® Annual Pass promotion. Altogether, more than 4.7 million gamers around the world were poised to storm Sanctuary on day 1 of Diablo III’s release -- representing the biggest PC-game launch in history.

“Regarding today’s announcement, we recognize that setting a new launch record is a big achievement” As of the first week of the game’s availability, that number had already grown to more than 6.3 million.* The above figures also do not include players in Korean Internet game rooms, where Diablo III has become the top-played game, achieving a record share of more than 39% as of May 22.†

“We’re definitely thrilled that so many people around the world were excited to pick up their copy of Diablo III and jump in the moment it went live,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so. I want to reaffirm our commitment to make sure the millions of Diablo III players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support.”

“Regarding today’s announcement, we recognize that setting a new launch record is a big achievement,” Morhaime continued. “However, we’re especially proud of the gameplay feedback we’ve received from players worldwide. We’re pleased that Diablo III has lived up to players’ high expectations, and we’re looking forward to welcoming more players into Sanctuary in the days ahead.”

Diablo III went live on May 15, with more than 8,000 retailers throughout the U.S., Canada, Europe, South Korea, Southeast Asia, Australia, New Zealand, and the regions of Taiwan, Hong Kong, and Macau opening their doors to players at midnight or concurrently with the local release time in celebration of the launch. In addition to being able to buy the game at retail stores, gamers in the regions above as well as in Mexico, Argentina, Chile, and Brazil are also able to purchase Diablo III digitally via the official Diablo III website (

Commenting on the game’s sales achievement, Bob McKenzie, senior vice president of merchandising at GameStop, stated, “Diablo III was one of our biggest PC launches ever and will help make this a record year for Blizzard at GameStop.”

According to John Love, director of video games at, “Not only did Diablo III break the record for most preordered PC game of all-time on, but it also shattered the record for best day-one sales for any PC game ever on” Blizzard thanks its retail partners around the world for their support and commitment to the Diablo series.

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116. Re: Diablo III Claims Sales Record May 23, 2012, 23:36 Slippy
WaltC wrote on May 23, 2012, 20:09:
Slippy wrote on May 23, 2012, 18:05:
Hey Walt,
Been thinking about purchasing Skyrim... Didn't have any time to game when it came out and then just never got around to it. Use Fallout 3 as a comparison... I love that game... do you think I would like Skyrim?

Thanks for your input in advance!

Warning--I really like this game! What follows is me trying to temper my emotions so that I can give you an objective read. As you can see, I failed!...;)

It's great, Skyrim is great--I liked F3, too, and I've modded that one extensively, as well. I think, however, that F3 doesn't hold a candle to Skyrim. (To be fair, though, F3 is a different story and hits many different themes accordingly.)

Skyrim surprised me on so many levels that I'm still tallying them up...;) Skyrim is sort of like...let's say, maybe, Morrowind or Oblivion, except that in Skyrim everything is done right! For instance, in Oblivion I always felt like I was traveling these vast distances to reach these tiny alcoves of human (and otherwise) activity, and that much of the game I spent ogling the scenery while fighting to stay awake...;) Skyrim is positively amazing in that in every single square acre of the game world, and it is huge!, there are, literally, several things of note to do, like cavern and cave explorations, lost treasure surprises, or battles with ferocious beasts or rogue sorcerers, hostile and friendly clans and tribes--the net affect is that compared with Morrowind/Oblivion, Skyrim is a virtual beehive of activity! You never get bored playing this game--I don't--a literally there's something new under every rock it seems! Even more remarkable for a computer game is the fact that the physical world inside Skyrim has differing geological features, depending on where you are--sort of like good 'ol earth, actually. Get ready for all kinds of marvelous terrain to travel.

The game is fairly non-linear in that you can decide where and how you want to play the main quests while exploring and taking on the seemingly endless array of secondary quests--and all of these generally involve a bit more than merely steppin' and fetchin'...

According to Steam, I've logged in 143 hours play, and I am not even 1/3 the way though the main quests and with still 3/4 of the world left to unroll and discover! Best news is that it hasn't bored me yet--not even once. This is the way I like to play--I don't lollygag (heh...;) If you don't already, you'll understand that slightly archaic word a bit better when you start playing) but I don't rush through it as though my britches were on fire, or because I have to take a really big "dump" and I need to finish the game a'fore it starts hurtin' bad!...;) I've never understood the mentality of rushing through a game by bypassing 70% of the content, simply to boast about "How fast I beat the game." I think in those circumstances it is clear that the game is beating its owner on or about the head, and quite severely, too.

Did I mention the mods? The game is very mod friendly and there are tons of cool mods, many of which definitely complement and improve upon the game play! The customization possible is remarkable.

The darn game is just fun, fun, fun...I don't know what else to say. It's a masterpiece--a definite classic in the making. It isn't "perfect"--but nothing is perfect. It's close, though.

If you like single-player role-playing games--Skyrim stands at the summit of them all at the moment, as far as I am concerned. If you don't buy another game this year--buy Skyrim (it has enough content to keep you hooked for the rest of the year, all by itself, if need be.)

I hope this is of some help to you even though I *did* try (somewhere in the above text) to present things coolly and dispassionately.
Thank ya muchly! This does help and I will definately look back into ol' Skyrim this weekend!
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