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Star Wars: The Old Republic Cuts

The Star Wars: The Old Republic Website has word of staff cuts at BioWare Austin, the development studio behind Star Wars: The Old Republic, the sci-fi MMORPG. The update from Doctors Greg Zeschuk and Ray Muzyka does not say why this is happening, but does that this about the future: "Rest assured that we remain dedicated to delivering a high quality service in SWTOR to you, our fans, and we will continue to support and grow Star Wars: The Old Republic over the weeks, months and years to come." VentureBeat has a follow-up comment on this from Electronic Arts:

BioWare has restructured its studio in Austin today. Of the employees impacted, some will be able to join other projects within EA, others will leave the company. These are very difficult decisions, but it allows us to focus our staff to maintain and grow Star Wars: The Old Republic.

BioWare Austin remains a large and important part of BioWare and EA, working with other studios around the world to continue to deliver a high-quality service and exciting new content for Star Wars: The Old Republic.

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95. Re: Star Wars: The Old Republic Cuts May 25, 2012, 00:09 Prez
 
StingingVelvet wrote on May 24, 2012, 10:48:
As for DA2, Bioware employees have been surprisingly blunt on their forums about having a mandate to shit out a sequel in record time to capitalize on the release of the original.

But Crushbug (the Bioware developer who is a member here on Blues) absolutely SWORE that the EA acquisition of Bioware would have absolutely no effect on Bioware. So, where did the mandate come from? At this point, it doesn't matter. Be it internally from Bioware higher-ups or from EA, it still proves that the Bioware that made DA: Origins is dead. I personally believe it was EA that killed them, as that's their modus operandi.

 
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