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Op Ed

Blend Gaming - Diablo 3's Launch Fiasco Proves Video Game Journalism Fails.
These journalists should be informing readers as to why consumers are angry, why gamers are peeved and why those 0/10 review scores are the way they are. Reading through most comments give you a clear picture that first-adopters don't mind that there's a delay, they don't even mind that servers are down, however they do mind that the game boasts a single-player mode you can't play without constantly being connected to the internet. It's no different than being forced to watch a DVD or Blu-Ray from your player while always being online. Yes, most people are connected online one way or another, but if you want to watch a movie at your own leisure then that's what you paid for. This is not the case with Diablo III, you cannot play the game whenever you want; you can only play the game when Blizzard allows you to.

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61. Re: Op Ed May 20, 2012, 12:05 Bhruic
 
as with every other game, ie Team Fortress 2 online

Wait, what? TF2 supports offline play with bots. There is no online requirement if you want to play that way.

That's the same way Valve has done most (all?) of their games - even L4D 1 & 2, games that were designed primarily with multiplayer in mind, just like Diablo 3 was, still support singleplayer offline play.

The game isn't single player. That is a term end users are using - not them. End users want it to be, but it isn't....and that is just the way it is

Again, repeating this ad naseum doesn't make it true. The game as it stands right now has the ability to be played singleplayer. I could, if I owned the game, fire up a session, play for hours, finish playing, and never have had to interact with another person in any way at all.

Or, look at it differently: let's say they did have offline play. How exactly would the offline play be any different than the online play for someone playing solo? It wouldn't be. The only "features" that you would lose access to are features that are dedicated to multiplayer. So if there is literally no difference between playing it in an offline function, and playing it in an online function, how can you claim there's no singleplayer?
 
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