Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Tribes: Ascend Passes 1M Downloads

Hi-Rez Studios announces that the client for Tribes: Ascend has been downloaded more than one million times since the launch of the multiplayer shooter sequel a bit over a month ago. "We’re thrilled that over 1 million gamers have discovered the fast-paced and skill-based gameplay of Tribes," said Todd Harris, Hi-Rez Studios Chief Operating Officer. "It is truly the player support of the title that has driven the population growth and fuels our team to deliver updates."

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

40. Re: Tribes: Ascend Passes 1M Downloads May 16, 2012, 15:26 Steele Johnson
 
The Pyro wrote on May 16, 2012, 13:30:
Steamrolling
I have mixed feelings re: steamrolling. It sucks to be on the receiving end, but Tribes is a team-oriented game and it makes no sense to discourage friends from playing on the same team. Built-in VoIP would mitigate the issue IMO, as then it would be possible to achieve a similar level of coordination (if not skill) with a random group of pubs. Then again that might just be my L4D-inspired addition to voice support.

Graphics/Performance
Fair criticism; the game performs VERY poorly for the level of eye candy that you get. This is literally the only game in my entire library that I run at a non-native resolution to get a decent framerate*. I wouldn't call it ugly, but the graphics are not groundbreaking in any way.

They seriously need to optimize this sucker. Smoke effects in particular are a major bottleneck.

* Performance is playable at native resolution, but when sniping I'm at a disadvantage due to low fps. Therefore I run it at a lower resolution to maintain 60 fps.

EDIT: My comments on performance may have been a little harsh. Performance isn't too bad if I'm just flying around the map; it's the explosions and smoke effects (mostly the smoke) that kill it. The issue is non-trivial, though, because smoke and explosions tend to occur at the times when you need good framerates the most.

That's interesting. I have no performance problems on my 6 year old machine running Vista with a 1.5 year old graphics card. No problems at all.
 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. ..

Blue's News logo