|
|
 |
| [May 16, 2012, 10:58 am ET] - Share - Viewing Comments |
Hi-Rez Studios announces that the client for Tribes: Ascend has been downloaded more than one million times since the launch of the multiplayer shooter sequel a bit over a month ago. "We’re thrilled that over 1 million gamers have discovered the fast-paced and skill-based gameplay of Tribes," said Todd Harris, Hi-Rez Studios Chief Operating Officer. "It is truly the player support of the title that has driven the population growth and fuels our team to deliver updates."
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 40. |
Re: Tribes: Ascend Passes 1M Downloads |
May 16, 2012, 15:26 |
Steele Johnson |
|
|
The Pyro wrote on May 16, 2012, 13:30: Steamrolling I have mixed feelings re: steamrolling. It sucks to be on the receiving end, but Tribes is a team-oriented game and it makes no sense to discourage friends from playing on the same team. Built-in VoIP would mitigate the issue IMO, as then it would be possible to achieve a similar level of coordination (if not skill) with a random group of pubs. Then again that might just be my L4D-inspired addition to voice support.
Graphics/Performance Fair criticism; the game performs VERY poorly for the level of eye candy that you get. This is literally the only game in my entire library that I run at a non-native resolution to get a decent framerate*. I wouldn't call it ugly, but the graphics are not groundbreaking in any way.
They seriously need to optimize this sucker. Smoke effects in particular are a major bottleneck.
* Performance is playable at native resolution, but when sniping I'm at a disadvantage due to low fps. Therefore I run it at a lower resolution to maintain 60 fps.
EDIT: My comments on performance may have been a little harsh. Performance isn't too bad if I'm just flying around the map; it's the explosions and smoke effects (mostly the smoke) that kill it. The issue is non-trivial, though, because smoke and explosions tend to occur at the times when you need good framerates the most. That's interesting. I have no performance problems on my 6 year old machine running Vista with a 1.5 year old graphics card. No problems at all. |
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.