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Out of the Blue

Got to play a bit more Diablo III last night with my pal MrKawfy, as we dueled both the monsters of hell and the server outages from hell. The game is loads of fun, but the connectivity woes did nothing to discourage the idea that requiring a persistent connection for a single-player game is an absolutely terrible idea from the player's perspective. I guess the only surprise is that so many people were saying just that long before the game's release that it's hard to believe Activision Blizzard would not have been more prepared for the launch in an attempt to prove the skeptics wrong. Well, whatever they did failed. Score one for the skeptics. Here's hoping they straighten this mess up soon.

Messy Links: Thanks Ant and Mike Martinez and Acleacius.
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54. Re: Out of the Blue May 16, 2012, 23:39 Prez
 
I guess the only surprise is that so many people were saying just that long before the game's release that it's hard to believe Activision Blizzard would not have been more prepared for the launch in an attempt to prove the skeptics wrong. Well, whatever they did failed. Score one for the skeptics. Here's hoping they straighten this mess up soon.

That's what really surprised me as well. Knowing that many people were shitting all over the idea of an always-on connection for singleplayer (myself included), you'd think that a company with the massive coffers like Blizzard has would have spared no expense in making sure the launch would at least be smooth as a proof of concept-type thing. I still would be 100% against it, but it may have silenced some of the naysayers who were on the fence. They totally screwed the pooch though, and I can't say I'm unhappy about that. The more people who are against the 'always-online singleplayer' concept, the better in my book. Here's hoping they continue to fuck it up.
 
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