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Diablo III Auctions Detailed

Blizzard announces a new Global Play functionality for Battle.net to allow Diablo III players to play on servers in different regions. They also announce a new Auction House Website for the action/RPG as home to the in-game auction functionality in the action/RPG sequel. This FAQ has all the details, including how the house rake will work:

In the gold-based auction house, a 15% transaction fee will be deducted from the final sale price of a successful auction.

In the real-money auction-house, for equipment such as weapons and armor, a fixed transaction fee will be deducted from the seller for each piece of equipment successfully sold. This fee is assessed only if the item is sold. For commodities such as crafting materials, gems, gold, and other “stackable” items, a 15% transaction fee will be deducted from the total sale price.
[…]
Note that additional fees apply for players who choose to receive the proceeds of their successful auction via PayPal™ (in regions where this option is available). See the Functionality section of this FAQ for further details.

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13. Re: Diablo III Auctions Detailed May 1, 2012, 22:06 Dev
 
Nighthawk wrote on May 1, 2012, 21:35:
How separate are the items between playing single player and multiplayer? For example, if there is a unique item on the auction house, and there is only one of those items in the whole Diablo 3 world, can I still possibly find it in my game if I only play single player?

If single player and multiplayer are one in the same in terms of items to be found, then that is where I have a small issue with paying for items. It would be like plucking something out of the game I paid for that I will never be able to get because someone else in the world already found it.

-Nighthawk
Pretty sure there's no difference, single player is basically one player multiplayer. Remember, that was the whole point of the always online single player requirement.

Either there won't be actual uniques, or they won't actually be unique.
I forgot the 3rd option, that FAQ mentions stuff can be soulbound.

This comment was edited on May 1, 2012, 22:13.
 
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