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| [Apr 25, 2012, 10:04 am ET] - Share - Viewing Comments |
On the verge of the first Guild Wars 2 beta event, the ArenaNet Blog offers new details on how the game worlds will operate in the upcoming MMORPG sequel, and how players will be allowed to transfer their characters. Here's word: While you can change your home world, there is a limit of one world transfer every seven days per account and a charge of 1,800 gems for each transfer. A world transfer moves all of your existing characters to your new home world. Any subsequent characters you create will also play in this new home world.
When Guild Wars 2 launches, you will also have the option to play with your friends on another world with our free “guesting” feature. With guesting, your characters can play on any world where you have friends—with certain restrictions. For instance, you will not be able to participate in WvW while guesting.
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| 47. |
Re: On Guild Wars 2 Worlds |
Apr 25, 2012, 20:14 |
NKD |
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Ray Marden wrote on Apr 25, 2012, 19:01: Feeling more and more like I am just waiting for Titan, Ray My long-term hopes are on World of Darkness personally. I've never gotten the impression that CCP was interested in shoveling out another WoW clone, or anything even remotely mass-market. Titan on the other hand, you can bet Blizzard wants to get even bigger userbase than WoW.
MMOs will eventually stop trying to be bigger than WoW and will realize that with a lower budget and a smaller user base they can make a more niche game with a lot of the innovation that you can't get away with in a big game like WoW that has to, by definition, cater to the lowest common denominator.
Sempai wrote on Apr 25, 2012, 19:42: You my friend are a blithering asshat. You sound like a bitter old douche. Something wrong with being a bitter old douche? This is Blue's News, we specialize in being bitter old douches. Maybe not to the level of NMA, but still. |
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