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| [Apr 18, 2012, 7:21 pm ET] - Share - Viewing Comments |
Thanks nin.
The PA Report - How Valve “devalued” video games, and why that’s great news for developers and players.
Those seem to be wise words, and gamers are increasingly sensitive to the price of the games they play, but when you look at the data you see that Valve has done something magical: The company has found a way to charge less, and earn more. This isn’t a purely selfish move, as developers also praise the pricing structure of these sales. The issue of game pricing is much more complex, and mysterious, than most are willing to admit.
Wired.com - We Don't Need Game Publishers, Hardware Makers or Retailers.
But something critical has changed. While publishers, retailers and hardware makers might still be adding value, they are no longer required. Using the miracle of the internet, game creators can make videogames — good ones! — and sell them to game players without any involvement from traditional publishers, retailers or hardware makers. And when creators don’t have to put their work through the gauntlet of middlemen, with everybody down the line taking their cut of the profits, they can sell those games much more cheaply.
The PA Report - The ugly side of Kickstarter- the risks in backing game dev campaigns are greater than you think.
Of those projects that do manage to ship, some will be good games and some will be awful, with most winding up somewhere in the middle. This is the reality of game development in the real world, and projects funded by Kickstarter are no different. The unfortunate truth is that many backers of game projects are buying the ability to wait 18 months to play a mediocre game.
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Re: Op Ed |
Apr 19, 2012, 11:17 |
Creston |
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eRe4s3r wrote on Apr 19, 2012, 05:08: A bubble is when people put money in and expect returns before anyone that ever put money in got ever an return.
Also a LOT of people put more than 15$ in.....
by the way, why do Americans put the $ before the number? Are you not reading symbols literal? When say 15 dollars I type 15$ ! You would not normally say dollars 15 ... would you?
Makes no sense. so 15$ it is ;p We also have awesome things like Quarts, Gallons, Yards, Feet, Inches, Pounds etc, all of which adhere to no mathematical system known to man.
Not sure that the Kickstarter industry qualifies as a bubble, as it's breaking completely new ground. Everyone could see the housing industry was in a bubble, because in the space of ten years, houses doubled and tripled in "value."
Nobody knows what to expect from the Kickstarter business, so it's impossible to say whether what it's doing now is unsustainable, especially since it's not really related to each other. Yes, a lot of games are getting funding now, but they're not really connected to each other. If each of these games comes through, how could it possibly be a bubble?
I would assume most people are judging the risk before they put money into it. We have to remember that even though we're seeing all these huge amounts of money, when compared to the overall size of the game-playing market, it's really not even a drop in the well.
I feel good about Wasteland 2 and Shadowrun Returns. I think both teams will finish their game and make it what their backers expect. Some of these others... yeah, not so much.
Creston |
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