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World of Warcraft Welcome Back

The World of Warcraft Website has a "Welcome Back!" post for recipients of "the new and improved Scroll of Resurrection" who are looking for direction about what to do after reaching level 85 in Blizzard's MMORPG. Word is: "Donít worry: between dungeons and raids, new battlegrounds, the Archeology profession, more class/race combinations, transmogrification, and the reforging feature, there's plenty of content to explore. Here's a brief overview of some cool stuff that has been added since the release of World of Warcraft: Cataclysm..."

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19. Re: My favorite part... Apr 14, 2012, 19:19 eunichron
 
Cutter wrote on Apr 14, 2012, 18:57:
JohnBirshire wrote on Apr 14, 2012, 18:32:
My favorite part is how everyone expects every new MMO to have everything in it to do that WoW has. Nevermind that WoW was in development for 4+ years, and has been out for 7. So any new MMO would have to be in development for 11 years to match the content. Oh, wait, no. By then WoW would have been out another 11 years and would have had another 11 years worth of content, and the new MMO would have to have all that as well.

The problem with your math is that Blizzard is probably the slowest developer out there. Most companies could bang out that same amount of content in half the time. Plus, everyone making games today has a lot more experience and knowledge and much better tools. So that's also a major advantage.

Yup, just take Trion and Rift for example. The game just passed its 1 year anniversary and already has more content than WoW did in its first 3 years until Burning Crusade was released.

Also the, "Wow has been in development for X years and so had more content," is misleading since the only content that matters in WoW, aside from leveling, is the current expansion's content. No one who is max level goes back to do old content because it's pointless and obsolete (unless they're achievement whores). On top of that Blizzard has been releasing less and less original content with each subsequent patch. They're re-using so many old art and story assets now it's a wonder they haven't just made it F2P and release some user development kits for user generated content. In fact this is the reason I canceled my account after finishing Cataclysms raids and haven't for a second thought of going back. Bring on GW2.
 
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