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John Romero's Shooter Plans

Former id Software designer John Romero indicated earlier this year he still has plans to design a first-person shooter, and now Eurogamer has word from the Loot Drop CEO this will probably be a PC-first "MMO-ish" persistent world game, though this is not anywhere near development at this point. "Yes, I'm definitely going to be making another shooter and it will be on PC first," he tells them. It's a persistent game, it has persistent player data, the character grows and gets better over time. I think most gamers expect that now anyway, but this was a design I'd done a while ago. I think it's pretty valid. "You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique. I wouldn't want to give out any specifics until I'm close to shipping it. I've learned my lesson about talking too soon about specific game features and release dates."

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13. Re: John Romero's Shooter Plans Apr 6, 2012, 01:05 Cutter
 
[VG]Reagle wrote on Apr 5, 2012, 20:52:
Planetside is both a MMO and a FPS .... so I would not be too critical of MMOs trying to be FPS.

Yes, but the first PS wasn't bad, it was just ahead of its time. I think most of us were still on modems at that point. From the looks of it PS2 is going to seriously fucking rock.

I don't hate John, I think the man has more than paid his dues with the Daikatana marketing shit and he actually does strike me as someone who's really learned some humility along the way. I'm willing to give him the benefit of the doubt. However, not with this freemium MMO'ish nickel and diming shit. Just make a good stand-alone FPS first to show us he still has the chops and then we can talk about other stuff like after.
 
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