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ME3 Ending Fix Coming in Free Mass Effect 3: Extended Cut

BioWare announces Mass Effect 3: Extended Cut, a free DLC pack for Mass Effect 3 they hope will address widespread unhappiness with the conclusion of the action/RPG sequel. Here's word on the free DLC, which does not yet carry a release date:

BioWare, a Label of Electronic Arts Inc. announced Mass Effect™ 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC for no extra charge*.

“We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.” “We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”

Casey Hudson, Executive Producer of the Mass Effect series added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”

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174. Re: ME3 Ending Fix Coming in Free Mass Effect 3: Extended Cut Apr 7, 2012, 16:37 Dr. D. Schreber
 
Creston wrote on Apr 7, 2012, 01:30:
The Indoctrination theory works great, up to one particularly fatal point. The IC keeps saying that the Reapers are trying to indoctrinate you to choose Blue or Green, rather than Red.

However, if you bring very few War Assets, the only thing you CAN choose is Red. And why would the Reapers indoctrinate you, only to then give you the one choice that they're desperately trying to make you not do.

For that matter, why would they give you the Red choice ever at all?

Sadly, for all how much it seems to work (and is better than the ending), it doesn't completely fit. (which makes sense, because it's simply not true.)

Creston

Having Red available at all is easily explained as an important part of the illusion, as Shepard would, presumably, be more likely to call bullshit if he made it that far only to find there was no way at all to kill them.

Low EMS actually doesn't automatically translate to read, it's part of an ME2 flag. If you're that low and destroyed the Collector base, the Catalyst assumes you want to destroy them and gives you red. If you saved the base, it assumes you want to control them and gives you blue. That being said, it doesn't matter. Like you said, if the theory were true this mechanic wouldn't happen at all, and like I said, it's a stunningly in-depth case of something more interesting than the intent happening by complete accident.
 
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NOT THE BEES! NOT THE BEES THEY'RE IN MY EYES AARRGRHGHGGAFHGHFGHFG!
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