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THQ announces a change in direction for Warhammer 40,000: Dark Millennium, saying this will no longer be an massively multiplayer online game, as originally planned, but will rather be "an immersive single player and online multiplayer experience with robust digital content, and engaging community features." They say details on release timing and platforms will come at a later date. They also announce this has consequences for their staff, as it will cost over 100 jobs: "As a result of this change, team sizes at two THQ internal studios will be reduced by 79 full-time employees at Vigil Games in Austin, Texas, and 39 employees at Relic Entertainment in Vancouver, B.C." Here's the reasoning behind the shift away from the MMOG model:
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