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Mass Effect 3 "Biggest Entertainment Launch of 2012"

EA announces they have shipped 3.5 million units of Mass Effect 3 in the first week of availability of the action/RPG sequel, saying this makes it "the first pop culture event and the biggest entertainment launch of 2012." According to VentureBeat, EA estimates the game sold 890,000 units in North America in its first 24 hours of release.

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51. Re: Mass Effect 3 "Biggest Entertainment Launch of 2012" Mar 12, 2012, 09:28 Verno
 
Crossposting this from PA:

Mass Effect 1 had vehicles, big side missions, when you scanned planets you could actually land on them and accomplish things, huge loot system, vast environments, the first Geth mission was a larger map than the last mission of ME3.

Mass Effect 2 had a much larger party system, more side quests including loyalty quests, again larger maps, and went a different route by simplifying the weapon system and removing vehicles.

Mass Effect 3 got rid of big maps, large parties, almost no side quests to speak of, got rid of scanning for fuel but replaced it with fetch and return scanning for war assets.

Over the course of the three games Mass Effect has lost more features without gaining anything new or innovative. The storylines improved mightily, as did the cut scenes, but BioWare went ahead and wholesale gutted the series over the course of the three games. I pretty much expect Dragon Age 3 to be 2 hours of gameplay with 18 hours of cut scenes.
 
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