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Tracing Rays Through the Cloud

The Intel Software Network has the latest progress on their ongoing experimentation with creating practical applications for ray tracing technology. Though they point out that "most of today’s high-end gaming PCs are unable to render complex, dynamic, fully ray-traced games at high resolutions and frame rates," they offer a counter-intuitive explanation of how it can apply to tablets by way of that cloud everyone is so excited about: "But Intel work to offload complex ray-tracing calculations to the cloud could eventually enable highly realistic games to be played on smaller, more mobile systems." Thanks Ant via Slashdot.

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12. Re: Tracing Rays Through the Cloud Mar 5, 2012, 17:19 HorrorScope
 
I'm still interested in the ugly wreck I see ahead. One side of the tech sector says "everything online!". The other side that allows you access to it all, the ISP's in America are doing little to enhance your speed and 10x worse they are trying to limit us with caps. I can't be alone... The two don't mesh well.  
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