|Send News. Want a reply? Read this. More in the FAQ. News Forum - All Forums - Mobile - PDA - RSS Headlines Twitter|
The Intel Software Network has the latest progress on their ongoing experimentation with creating practical applications for ray tracing technology. Though they point out that "most of today’s high-end gaming PCs are unable to render complex, dynamic, fully ray-traced games at high resolutions and frame rates," they offer a counter-intuitive explanation of how it can apply to tablets by way of that cloud everyone is so excited about: "But Intel work to offload complex ray-tracing calculations to the cloud could eventually enable highly realistic games to be played on smaller, more mobile systems." Thanks Ant via Slashdot.
Copyright © 1996-2015 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 3 September 2015, 18:14.