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Hardcore Tactical Shooter Kickstart

A new Crowdsourced Hardcore Tactical Shooter Kickstarter Page looks to generate funding for a hardcore, close quarters battle first-person shooter for Windows PCs from Serellan LLC. This is the brainchild of Christian Allen, who has been a design lead on Ghost Recon and Halo titles before going indie. There's an interview on Ghostrecon.net talking with Christian about the project, and here's a bit on his approach:

For years, fans of tactical shooters have been crying out for someone to make a quality, hardcore, tactical shooter. But in contrast to these requests, game publishers eschew realism and tactics in exchange for ease of use and “cinematic” flavor. This campaign aims to see if my theory that real tactical shooters aren’t dead, and that enough people want one to justify the cost of development.

I’ve been in the video game industry working on best in class shooters for ten years now – designing and leading teams creating Tom Clancy games and Halo Reach. Now I’ve struck out and formed a new company for indie game development, Serellan LLC.

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38. Re: Hardcore Tactical Shooter Kickstart Mar 5, 2012, 04:46 Dmitri_M
 
Teddy wrote on Mar 4, 2012, 21:02:

Who knows, maybe BIS will make Arma3 something special right out of the gate

They won't. If you're not prepared to invest time into the franchise don't even approach it. A partial reason for the lack of technical innovation in ArmA is that they're trying to keep mods from the previous titles compatible. Laughing off ArmA because it requires modding is missing the point. The ArmA you get out of the box is just a framework for mods. Most players don't even load the single player campaign at all, going straight to the mission editor and playing out of it. It's a true niche product that requires a different approach.

This comment was edited on Mar 5, 2012, 04:54.
 
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