Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Reckoning DLC Next Month

EA and 38 Studios announce Legend of Dead Kel, the first DLC for Kingdoms of Amalur: Reckoning, the RPG developed by 38 Studios' Big Huge Games. The DLC is due on March 20th for Windows, Xbox 360, and PlayStation 3. Here's a bit on what this is about: "Featuring a mysterious tale of intrigue, danger and dark magic on the island of Gallows End, players will encounter shadowy characters and new enemies, and will experience a host of new side quests, treacherous battles and exciting new challenges. The Legend of Dead Kel gives players access to Gallows End, a gigantic new continent to explore where players claim ownership of a vast personal estate and experience new weapons, Twists of Fate and other perks against new enemies." Here's a feature list:

  • An Epic New Questline The Legend of Dead Kel is only part of the story of Gallows End. It intertwines with numerous side quests, multiple dungeons to explore and a colorful cast of characters
  • New Enemies, Dungeons, Items Multiple new enemies and enemy variants, a new dungeon type: Dverga Fastings, three new Twists of Fate, eight new armor sets, eight new shields and 18 new unique weapons
  • The Ultimate Player Housing Gravehal Keep is more than just player housing, it's a massive estate with multiple buildings and a full retinue of retainers, each with their own back stories, side quests, perks and quirks
  • Tons more to Explore The Legend of Dead Kel DLC adds in more than 15% of additional land to traverse and explore in the already massively expansive world that is Amalur

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

5. Re: Reckoning DLC Next Month Feb 29, 2012, 13:12 LittleMe
 
Sempai wrote on Feb 29, 2012, 12:32:

You just hit a nerve with me.
Bloom(along with bad FoV)is so entirely over used today it's rocketed WAY past the retard watermark.
I picked up Syndicate, and the over use of bloom(understatement)is so beyond stupid it borders on abuse, it's also forced me to ponder how idiotic game designers are today.

There appears to be absolutely no vision for the end product, a complete lack of common sense, and just plain laziness in game development today.

I'm thinking they use excessive bloom to hide the outdated graphics hardware of the consoles. It's cheap make-up. Also the narrow FOV helps performance on consoles.

 
Avatar 23321
 
Political freedom can only be preceded by economic freedom which is preceded by monetary freedom.
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

Blue's News logo