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| [Feb 23, 2012, 10:27 am ET] - Share - Viewing Comments |
The Terraria Website has word that development the game is at an end (thanks nin via Rock, Paper, Shotgun). Here's word: The future of Terraria has been highly debated as of late, not just with the community, but for us as well. The last year has been a crazy ride! When I started on this game, I just had a few ideas of what I thought would make a fun game. I had no idea that it would receive so much attention. I want to thank all of you for supporting us and making this game's success possible.
After a lot of internal debate, we have decided that it is time to move on. My wife and I are due to have another boy soon, and I want to spend some time getting to know him. I also want to spend the time recharging and bettering myself as both a programmer and game designer. I have learned a lot from working on Terraria and plan on using what I've learned, building upon it, and moving forward with another, even better project. However, we are still planning at least one more bug fix for Terraria.
For those that haven't already heard, Finn "Tiy" Brice has moved on to form Chucklefish and is heavily at work on an exciting new game called “Starbound”. It's looking to be a lot of fun, so make sure to check it out if you haven't already!
Thanks again for all your support, and I am very much looking forward to providing you with something much better than Terraria in the future!
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| 16. |
Re: Terraria Grounded |
Feb 23, 2012, 13:07 |
Verno |
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Satoru wrote on Feb 23, 2012, 13:01: I think they didn't like modders because it mostly just created more support headaches for people. Then people would complain why their games crashed and such and blame them for it. Yeah maybe that was their reasoning, I can't really recall the specifics beyond seeing them be super bitchy to modders on the forums. I think they created their own support problems by not adding basic multiplayer features or dragging their feet. The Terraria server software is about as barebones as they come and doesn't take into account basic protection needs for community stuff, let alone people who wanted to actually create content for the game.
Oh well, maybe next time. I would have loved to dive into modding for this game but I stay far away from anything without a rudimentary API. |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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