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8. Re: Game Reviews Feb 13, 2012, 14:05 Prez
 
FalconerHG wrote on Feb 13, 2012, 02:05:
Prez wrote on Feb 12, 2012, 18:07:
The Hooked Gamers review of Back in Action (I refuse to call it Jagged Alliance) has the following blurb as a major plus in their review:

"Plan-and-go is a good alternative to Turn-Based Combat..."

I am still waiting for someone to explain why we NEEDED an alternative to a system that is perfect as it is. Goddamn, the arrogance and ignorance of some developers is irksome.

Hi Prez, that's my review.

You can't explain why we need it. It works, but as you can also read in my review, I'd still prefer turn-based. We (those that love TB) don't need it but saying something is turn-based does scare away a large number of prospective buyers, so to sell the amounts they need to sell, the publisher and the developer need it.

First off, I was bashing the devs, not your review, which was pretty good. Second, I understand that Turn-based games may be out of fashion with the bean counters, but if bean counters ran the world we wouldn't have ever gotten Simcity or Civilization, so I can't for the life of me understand why people are okay with them running the games industry. I also don't get all the excuses for the co-opting of once great turn-based franchises like X-Com and JA. You want to make a FPS with aliens? Fine - just don't call it X-Com. Don't even TRY to pass this game off as Jagged Alliance, because it's not. Had it just been called "Back in Action" and refered to as a "spiritual successor" to JA, the whole shitstorm could have been avoided.

As it is, I hope the game they call a remake and then raped the core mechanics out of, that IS NOT A GODDAMNED JAGGED ALLIANCE REMAKE, fails miserably.
 
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Goodbye my Monte boy. May you rest in the peace you never knew in life.
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