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Skyrim IAAS Game of the Year

This announcement (Adobe Acrobat format) announces the winners of the 15th annual Interactive Achievement Awards (IAAs). The big winner this year was The Elder Scrolls V: Skyrim, Bethesda's RPG sequel:

The night’s big winner was The Elder Scrolls V: Skyrim, which grabbed Game of the Year honors and a total of five (5) awards in recognition of its excellent storytelling and extensive and immersive world. Other big winners included the blockbuster Uncharted 3: Drake’s Deception, which was recognized for technical achievements that brought the game to life, walked away with a total of three (3) IAAs. Likewise, the cross-over hit puzzle-platformer Portal 2 walked away with three (3) IAAs. The energetic motion game Fruit Ninja Kinect sliced and diced the competition to come out on top as Casual Game of the Year. Continuing to be a hot topic in the industry, Social and Mobile gaming took flight with Infinity Blade II taking Mobile Game of the Year and The Sims Social winning Social Networking Game of the Year.

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39. Re: Skyrim IAAS Game of the Year Feb 10, 2012, 23:34 PropheT
 
Yosemite Sam wrote on Feb 10, 2012, 19:46:
Lots of Devs release highly polished, bug free games. It's ludicrous to defend a not ready for prime time buggy release by using other buggy games as an example, they are ALL unacceptable.

But...who? I could name the most bug free games I've played in the last year and I'm sure someone else could post about a problem they had with it.

The point I was refuting was that "these things are acceptable now" anyway; it's always been this way. It probably always will be. Bug free games don't exist; most likely even the most polished game you bought in the last five years had a patch.
 
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