Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Skyrim IAAS Game of the Year

This announcement (Adobe Acrobat format) announces the winners of the 15th annual Interactive Achievement Awards (IAAs). The big winner this year was The Elder Scrolls V: Skyrim, Bethesda's RPG sequel:

The night’s big winner was The Elder Scrolls V: Skyrim, which grabbed Game of the Year honors and a total of five (5) awards in recognition of its excellent storytelling and extensive and immersive world. Other big winners included the blockbuster Uncharted 3: Drake’s Deception, which was recognized for technical achievements that brought the game to life, walked away with a total of three (3) IAAs. Likewise, the cross-over hit puzzle-platformer Portal 2 walked away with three (3) IAAs. The energetic motion game Fruit Ninja Kinect sliced and diced the competition to come out on top as Casual Game of the Year. Continuing to be a hot topic in the industry, Social and Mobile gaming took flight with Infinity Blade II taking Mobile Game of the Year and The Sims Social winning Social Networking Game of the Year.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

10. Re: Skyrim IAAS Game of the Year Feb 10, 2012, 11:22 Burrito of Peace
venomhed wrote on Feb 10, 2012, 11:04:
...and since when did dungeons have doors?)...

For a pretty long fucking time, actually. Dungeon Master immediately springs to mind. As does The Bard's Tale. Even Rogue and Moria had doors in their dungeons. The Ultima series had doors in its dungeons as did the Eye of the Beholder series and forward. Where have you been?

The story in Skyrim was leaps and bounds better than Oblivion. The whole story of Oblivion is you doing nothing more than shepherding a whiny bitch around the countryside while actually doing his job for him (closing the Oblivion portals). That's it. Oh, then you get to stand around and watch him become a golden dragon statue. Woo. Thanks for the awesome end game for my thousand plus hour investment. In fact, it wasn't until The Shivering Isles DLC that you got a storyline that centered wholly around your own character.

Everyone knew going in that Skyrim was the last gasp of the Gamebryo/Emotion engine. Bethesda was very clear in interviews that they had just re-written portions of the code to add routines that fit with their vision of Skyrim. After Skyrim, we could expect future ES games to be built atop an entirely different engine.

Every company is in it for the profit. That's why they're in business. Anyone who thinks that games, past or present, were created be saintly martyrs for the purity of art are, quite frankly, hilariously delusional.
Reply Quote Edit Delete Report
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
          Email me when this topic is updated.

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


Blue's News logo