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| [Jan 27, 2012, 9:29 pm ET] - Share - Viewing Comments |
The Diablo III Forums have word that the Scrolls of Companion and Scrolls of Reforging have been dropped from the Diablo III beta among the recently announced systems changes for Blizzard's action/RPG sequel (thanks VG247). Here's word: Nethaera Community Manager A few more changes have made their way in to Diablo III beta patch 10, including the removal of Scrolls of Companion and Scrolls of Reforging, and we’ll be updating the patch notes to reflect that.
In both cases these are features we felt were underdeveloped and just not quite good enough for the game in their current state. The companion pets felt like they were mandatory to maximize play efficiency and some of the pets were too cutesy for the gritty, dark world of Sanctuary. Neither of those are issues we felt like we could solve without a lot of additional work, and we’re trying to close in on a solid release date for the game, not move further away. When weighing these systems against releasing the game, we decided to cut these scrolls and stay on track for the game’s release.
We think we can make companion pets into a much cooler system (both mechanically and visually), and evolve the reforging scrolls into a more meaningful system at some point in the future. For the time being, they will not be in the initial release of the game.
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| 61. |
Re: More Diablo III Cuts |
Jan 28, 2012, 16:58 |
Draugr |
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Alamar wrote on Jan 28, 2012, 16:17: Couldn't wade through all the comments saying mostly the same thing...
But what I find curious is the reaction to the way Blizzard has worked (successfully) for what, 15-20 years...
Like any development company, games or otherwise, they come up with an early list of features, and flesh them out... As their long long ass development goes on, some features just don't feel as good in the game as they did on paper...
The choice at that point is to either spend more time on them, or not... Some features they don't like, they've been iterating on 'forever', and feel they're important enough to keep in... Others, not so much...
The biggest difference in this process now, compared to what it was when everyone loved Blizzard, is that they're more vocal now... Let that stew : ) They have always dropped intended features from every one of their (major franchise) games.
And while 'when it's done' means something to one person, I've always felt that to Blizzard, it meant, when the product is high enough quality for it to ship; not when every single feature they (or you) ever wanted in there, is perfect.
And lastly, as much as any of our Blue's readers want this in their (grubby little) hands (minus those griping about the 'new' greedy Blizzard), Blizzard wants it out that much more than you : )
Blizzard business practice as usual, with more visibility...
-Alamar Yeah, stuff gets cut all the time, and people are none the wiser, I wouldn't even consider it a matter of them being more vocal, it's just they usually don't do such overhauls in beta (or they try to avoid it, anyway,) where everyone is exposed to it. Especially one of this magnitude. I'm fairly certain everyone understands what, 'When it's done.' means when they say it, they may want more features, these people exist in all game communities, but they know it means 'when blizzard is satisfied with the product.'
You put new in quotes, but in actuality Blizzard has been Merged with Activision for over 3 years now. You might not have complaints about directions they've taken, but to not acknowledge that they are under different leadership is just wrong. A lot of their structure stayed intact, because what they had works. That doesn't mean they still don't receive orders from The Activision-Blizzard umbrella. They are just expected to handle things on their own. |
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