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Unofficial Skyrim Performance Boost

The Bethesda Softworks Forums have a thread on a new utility for The Elder Scrolls V: Skyrim claiming to offer framerate improvements of up to 40% on CPU-constrained systems (thanks Acleacius). Here's the skinny:

This patch will improve your frame rate by up to 40% in all CPU-dependent situations, i.e. especially in cities. It works mostly by rewriting some x87 FPU code and inlining a whole ton of useless getter functions along the critical paths because the developers at Bethesda, for some reason, compiled the game without using any of the optimization flags for release builds.

There has been some confusion about the original dll file and the current one for Script dragon. Script Dragon's dinput8.dll is 592kb The non working TESV Accelerator dinput.dll is 74kb

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46. Re: Unofficial Skyrim Performance Boost Dec 25, 2011, 12:04 ForgedReality
 
Luke wrote on Dec 25, 2011, 05:57:
My god peps buying a game then have to make it run probably with all kinds of tweaks and so forth its just one big console game and people are jumping up and down over it saying "game of the year"
This piece of shit can never be the game of the year if you have to be somekind of mini programmer to get it to run probably copy paste this copy paste that gezzz Clown
You're either dumb, a troll, or have a shitty system. The game is one of the most playable games in memory. It's almost entirely bug-free when you consider the scope of this thing. With all of the stuff they managed to pack into it, and there's almost NOTHING that's game-breaking, AND they hit their release target. That's pretty amazing if you ask me. But then, maybe you've never played it.
 
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