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| [Dec 07, 2011, 9:39 pm ET] - Share - Viewing Comments |
The Bethesda Blog has word on the version 1.3 update for The Elder Scrolls V: Skyrim that's now available on Steam. They also announce they will be rolling out a patch next week for the Windows PC edition of the RPG sequel to support Large Address Aware configurations. Here's word on what the new patch does:
- General stability improvements
- Optimize performance for Core 2 Duo CPUs (PC)
- Fixed Radiant Story incorrectly filling certain roles
- Fixed magic resistances not calculating properly
- Fixed issue with placing books on bookshelves inside player purchased homes
- Fixed dragon animation issues with saving and loading
- Fixed Y-look input to scale correctly with framerate
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| 15. |
Re: Skyrim Patched, LAA Support Coming |
Dec 7, 2011, 22:33 |
Alamar |
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Jerykk wrote on Dec 7, 2011, 22:11: Games being horribly optimized is a real issue with this game. The game is entirely CPU-dependent. I can drop my resolution to 1280x720, turn off AA, AF, texture detail, lighting, etc, and gain exactly 1 FPS. My PC handles 99.9% of console ports at 1080p, 8xAA, 16xAF, max detail settings, all at a constant 60+ FPS. Skyrim is a console port based on 6-year-old hardware so there's absolutely no reason why it should need a 4+ GHz CPU to get a decent framerate. I haven't noticed any major slowdown in any cities myself... and I have it all maxed...
My 2.8 GHz CPU seems to be handling it alright... And 'old' 5770 vid card... Running at 1680x1050 in a window... : )
-Alamar |
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