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| [Nov 30, 2011, 9:06 pm ET] - Share - Viewing Comments |
Steam News announces that the promised patch is now live in The Elder Scrolls V: Skyrim, updating Bethesda's RPG to version 1.2. Here are the patch notes:
- Fixed crash on startup when audio is set to sample rate other than 44100Hz
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus
- Fixed occasional mouse sensitivity issues
- General functionality fixes related to remapping buttons and controls
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Re: Skyrim Patched |
Dec 1, 2011, 07:40 |
Theo |
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everyone wrote on Dec 1, 2011, 06:38:
Theo wrote on Dec 1, 2011, 05:09: You dont have to have steam auto patch games, its a option on a per game basis (in the properties, under update). i tend to do this for all bethesda games i buy - cause i am totally sick of putting a fire extinguisher next to my PC every time they patch one of there games.
All that stops is updates for games you aren't playing. If you play them, they will update. really? ohh heck. |
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Everyone on Bluesnews is synical, get over it. edit: i cant spell, this is my disclaimer. |
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