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| [Nov 27, 2011, 2:57 pm ET] - Share - Viewing Comments |
VG247 - RIP, PC: How Ubisoft managed to be wrong and right.
At this point, hardcore PC gamers need to be convinced that games releasing under these new business models are worthwhile just as much as publishers need to be convinced that PC’s worth developing for. But if publishers won’t give it their all, consumers won’t pay attention. Instead, PC gamers will continue to feel like they’re getting sloppy seconds while console players enjoy big-budget feasts served up on silver platters. And then we’ll be right back at square one, with companies like Ubisoft saying, “Well, clearly PC gamers don’t want to spend money on these games” when, in reality, the content they’ve been offered hasn’t been worth the asking price.
Obviously, Ubisoft’s hardly the only guilty party here. PC gaming’s transforming in a big way, but many hardcore PC gamers still pine for the past, back when big-budget retail games were made – nay, forged – with their beefy rigs in mind. So it’s time for big publishers to put up or shut up. Bring out the big guns. Give us something with the impact, scope, and craftsmanship of a Battlefield 3 and the business model of a Ghost Recon Online.
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| 34. |
Re: Op Ed |
Nov 28, 2011, 09:14 |
Lobster |
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| I know this is heresy, but I kind of like UPlay. I like being able to earn points in one game and spend them on more content for another. Of course at this point, I've earned so many more than I actually care to spend I can buy everything I want the moment I load up the game, then use the points from that game on the next. |
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