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| [Nov 24, 2011, 2:09 pm ET] - Share - Viewing Comments |
IncGamers has a follow-up from I Am Alive creative director Stanislas Mettra after his comments on why I Am Alive is not coming to Windows PCs. He does not back off from his allusions to piracy that caused a firestorm of controversy, but rather makes it clear that he was not ruling out a PC edition, even though Ubisoft told us two months ago not to expect a PC edition of the survival game. Here's his update on the status of a PC edition: I would really love to see a pc build of the game and I dont think I meant to say "the game won't happen on pc" it's probably an English language miscommunication (I am not native English speaker).
What I meant is that the pc version did not happen yet. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic, but obviously it is not in my hands and not my part to talk about this.
Honestly, which game maker would not love his game to be playable on as many platforms and by as many people as possible?
Regardless console or pc, what matters is the game and the pleasure people can get from it.
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| 31. |
Re: I Am Alive PC Follow-up |
Nov 24, 2011, 20:46 |
William Usher |
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CJ_Parker wrote on Nov 24, 2011, 19:09:
Really? You mean you didn't first have to create an account? You didn't have to log in with your account credentials, didn't have to add something to your shopping cart and didn't have to enter your payment info? You just click install and play? I want that version of Steam with free games and no account registration requirements, too! You make it sound like you have to do that every time you buy a game. After the initial sign-up IT IS EASIER to buy from Steam than to pirate. Believe it. No installs, no ISOs, no clunky files to replace or update or the round-abouts for playing online. Try getting that monkey to play a pirated copy of Borderlands with the DLC and the latest patch, compare that to getting Borderlands with all the DLC on Steam...oh wait, it takes less clicks, less download time and less install time. Yep, you're right, Steam is obviously harder to use than torrenting.
I don't condemn people for not wanting to pay full price. Read again what I wrote. I condemn the common practice of people who buy a game for $4.99 that they pirated at a time when it was new and selling for $49 everywhere. Then they act all heroic about their cheap purchase and consider themselves legit gamers. Bullshit. That's like raping a girl and then feeling like a gentleman when you help her wipe the cum off her face. Wow. What a hero you are. Not.
Haha, what the heck does a gamer's principals have to do with a potential purchase? Whether they get the game legally, pirated, new, used, etc., it doesn't matter. Money is money. If a gamer bum-ravished EA and said 'Ya know, that was a really good bum-ravishing, I rather enjoyed that, here's some coin' and tossed EA some money, they would lap it up regardless if they were bum-ravished before or after they received some coin.
Oh wait, Activision is doing that right now with Modern Warfare 3, which was already pirated before it released yet set sales records. Oh wait...EA did the same thing when Battlefield 3 was pirated but it couldn't be played until the access was lifted via Origin. So far neither company has complained about piracy despite the fact that both those titles suffered from the piracy rape scenario you used. Want to know why? Because they made money.
I don't support piracy but in the end if the developers get their share one way or another (personally I don't care how) then it means they can keep making games and that's all that should matter to developers and gamers alike. All that prinpcal/morality/legality BS is a throwaway and pointless in this business. |
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