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Following the critical failure of Rebellion's recent games such as Shellshock 2, Rogue Warrior, and Aliens vs. Predator, Jason Kingsley says the studio is looking to reverse this trend. "It’s now a deliberate policy to move away from making games that might have been good for business, but not necessarily good for our reputation," the Rebellion CEO said in the latest issue of Edge Magazine. "You’re only as good as the deal you’re offered. If someone says 'Can you make me a game in nine months?' then the answer is, 'Probably. But it won’t be as good as a game where we’ve had creative input and the time to mature the idea'." Thanks MCV.
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