Following the critical failure of Rebellion's recent games such as Shellshock 2, Rogue Warrior, and Aliens vs. Predator, Jason Kingsley says the studio is looking to reverse this trend. "Itís now a deliberate policy to move away from making games that might have been good for business, but not necessarily good for our reputation," the Rebellion CEO said in the latest issue of Edge Magazine. "Youíre only as good as the deal youíre offered. If someone says 'Can you make me a game in nine months?' then the answer is, 'Probably. But it wonít be as good as a game where weíve had creative input and the time to mature the idea'." Thanks MCV.
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