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Skyrim Arrives

The Bethesda Blog marks today's release of The Elder Scroll V: Skyrim, the RPG sequel so highly anticipated that they need not even mention its name:

Today’s the big day! To help celebrate the occasion, IGN got artist Bashir Sultani to pay tribute to the game with salt art. Awesome stuff!

From everyone at Bethesda, we hope you enjoy the game as much as we did making it. Have a great weekend playing!

PC Gamer offers a guide on tweaks for the PC edition to improve graphics, disable Vsync, change FOV, and more and HARDOCP has a performance and IQ preview.

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128. Re: Skyrim Arrives Nov 12, 2011, 05:35 Jerykk
 
But you're wrong... the perks system brings true character definition to TES. You only have like 70 per playthrough and there are 250 of them to choose from. At level 7 in the game I can tell you right now that you have to limit yourself pretty strongly.

If there is a level cap, then I guess you're right. Kinda. You can still max out all your skills, you just can't max out all your perks. Granted, the perks are pretty handy but they aren't essential. My Destruction skill is only level 20 and I'm already destroying enemies with my flamethrower. Bows seem a bit overpowered too, as I'm killing most enemies in one hit with the sneak shots and my archery is only level 30. This is on Expert difficulty, too.
 
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