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Rock, Paper, Shotgun discusses the always-on DRM in the Diablo III beta in an article titled "How Diablo III’s DRM Will Affect You," posted under the heading "Why Blizzard Must Reconsider." This recaps Blizzard's reasoning for requiring a constant internet connection to play the upcoming action/RPG sequel, and in spite of there being a better reason for risking players losing their progress due to crashing than was the case in Settlers VII, says: "it doesn’t make the problem go away, and I want to strongly argue that Blizzard reconsider their decision, in the face of its simply breaking their game. Because no matter how perfect your connection, it will affect you." The author describes losing progress due to server glitches, and grants that this is still a beta, but notes that such glitches are still to be expected occasionally once the game launches for real. He also goes on to outline the following "more striking and regular problem" he has encountered:
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