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Deus Ex: Human Revolution Boss Battles Were Outsourced

This trailer features Paul Kruszewski, president of Grip Entertainment, who explains that his company created the boss battles in Deus Ex: Human Revolution. He describes the challenges they were faced with in creating these confrontations for the game, while admitting that as a "shooter guy," he was not very familiar with the Deus Ex franchise before undertaking the project. One of the often heard criticisms of Eidos Montreal's well-received action/RPG prequel was how the boss encounters seemed a little out of place compared with the rest of the game, and this provides an explanation for why that would be. Thanks Edge Magazine.

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67. Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 21, 2011, 16:12 Verno
 
I don't know why he said that anyway, no one is calling him a jerk or something. It's just exasperating, go play the game and then you can reasonably discuss it with people who have done so instead of making vague accusations about people being fanboys.  
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