Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Rumored Syndicate Details Promise a "Visceral FPS Experience"

A post on NeoGAF offers purportedly leaked details and screenshots on the Syndicate remake long rumored (or perhaps confirmed) to be in the works at Starbreeze Studios (thanks nin via Kotaku). According to the post, the images and info were posted to EA's Origin store, though if that's the case, they have since been removed. They also note rumors that the game will be formally unveiled in the next issue of the European magazine Gamereactor. Here's the description they offer, which mentions "a unique action shooter" and a "Visceral FPS Experience":

Syndicate is the re-imagination of a cult classic franchise from 1993 - a unique action shooter set in a not too distant future, where Business is War.

2069 – No longer governed by politicians, the developed world is divided up into regions controlled by megacorporations known as Syndicates. These Syndicates have revolutionized how the consumer interacts with the digital world. No longer does the consumer require a device to access the worldˇ¦s data and control their technology, they can do this at the blink of an eye via neural chip implant. Civilians flocked to be ˇ§chipˇ¦dˇ¨ and enjoy all that their selected Syndicate has to offer; housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle. In return, the Syndicates gained unprecedented insights, and control, over the individual and their behaviour. With little governmental oversight, business has become war. The Syndicates will stop at nothing for ultimate market dominance. At the front line of this war are the Agents, the Syndicateˇ¦s bio-engineered and chip-augmented enforcers. They can breach anything in the wired world including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world.

Take on the role of Miles Kilo, Eurocorpˇ¦s latest prototype agent, and embark on a brutal action adventure of corruption and revenge.

• Chip Enhanced Gameplay: Slow down time, see through walls, and breach your enemy and everything digital in the world with Dart vision – A neural DART6 chip implant that allows you to interface directly with the Dataverse.

• 4-Player Online Co-op: Assemble your Syndicate for global domination. A 4-player, online co-op experience like no other, with chip enhanced gameplay and 9 missions re-imagined from the original Syndicate.

• Visceral FPS Experience: Utilize an upgradable arsenal of futuristic weapons, armor and gear to annihilate your enemies and harvest their chip technology for personal advancement and sinister corporate greed.

• Sci-Fi Fiction: Immerse yourself in the world of Syndicate 2069, with a world-class sci-fi story experience, written by bestselling author Richard Morgan.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

42. Re: Rumored Syndicate Details Promise a Sep 11, 2011, 23:00 Yifes
swaaye wrote on Sep 11, 2011, 22:33:
Regarding the tangential X-Com bitching, the catch there is that all of those games have been shit since Terror from the Deep. Even TftD wasn't super awesome so the original is really the only purely excellent game in the whole series! Enforcer and Interceptor were already shooters and not so great. Maybe the new game will at least be better than those. Anyway, there have been a ton of X-Com tact-strat clones so go get your fix there if the DOS games aren't doing it for you anymore.

The hell? Apocalypse was awesome, and very innovative for its time. Seeing a popper turn the corner and hoping that your squaddie can shoot it with opportunity fire before fucks up half of your squad was every bit as intense as catching a glimpse of a chrysalid in the dark. And while Interceptor was a flight sim, it retained the setting, aliens, research and basebuilding aspects of traditional X-COM gameplay.

Enforcer, on the other hand, was an abomination.

Anyway, there have been a ton of X-Com tact-strat clones so go get your fix there if the DOS games aren't doing it for you anymore.

Yeah, except they're all made by small shitty european developers, aren't turn based, and suck.
Reply Quote Edit Delete Report
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
          Email me when this topic is updated.

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


Blue's News logo