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Ships Ahoy - Dead Island; Patch Coming; Steam has an Xbox Build?

The Windows edition of Dead Island is now available in North America, offering Techland's zombie-themed action/RPG. The game is available in stores and also via digital distribution on GamersGate, Impulse, and Steam. Apparently a day-on patch is on the way, Destructoid has word on that along with a lengthy list of changes the patch will include. There's also a thread on the Steam Users' Forums stating the version available on Steam is actually an Xbox 360 build of the game based on header information calling this an "Xbox Live Submission Project Version." Eurogamer has word from Techland that they are looking into this: "Techland is currently investigating this information and we'll do everything we can to make sure everyone can enjoy playing their copy of Dead Island," a spokesperson told them. "Deep Silver is a part of every release process and any further updates will come from the game's publisher."

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86. Re: Ships Ahoy - Dead Island; Patch Coming; Steam has an Xbox Build? Sep 9, 2011, 00:43 Asmo
 
Where to bloody start...

Eyefinity-Detects the rez but all menus/hud are enormous and partially off the bottom of the screen

F key not rebindable-Oh it looks rebound, but if you're an ESDF player, everytime you move right, you use anything in range...

standard ini edit gripe-not much else to say there

microstutter due to repeating keystrokes-seriously... you have to disable repeating keystrokes to fix this

occasional stutter due to internet game setting-if it checks the internet, you get a slowdown, turn to LAN to alleviate

crappy fov in normal-since of course eyefinity is unplayable

crossfire support not working-ah come on, ffs...

I've had all of these issues and have consequently put the thing down and gone back to fucking Bloodbowl until some decent solutions are offered... I'm so freaking over handing cash to fuckwits who couldn't organise a fuck in a brothel with a fist full of fifties...
 
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