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Ships Ahoy - Dead Island; Patch Coming; Steam has an Xbox Build?

The Windows edition of Dead Island is now available in North America, offering Techland's zombie-themed action/RPG. The game is available in stores and also via digital distribution on GamersGate, Impulse, and Steam. Apparently a day-on patch is on the way, Destructoid has word on that along with a lengthy list of changes the patch will include. There's also a thread on the Steam Users' Forums stating the version available on Steam is actually an Xbox 360 build of the game based on header information calling this an "Xbox Live Submission Project Version." Eurogamer has word from Techland that they are looking into this: "Techland is currently investigating this information and we'll do everything we can to make sure everyone can enjoy playing their copy of Dead Island," a spokesperson told them. "Deep Silver is a part of every release process and any further updates will come from the game's publisher."

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79. Re: Ships Ahoy - Dead Island; Patch Coming; Steam has an Xbox Build? Sep 6, 2011, 20:59 Dirwulf
nin wrote on Sep 6, 2011, 20:26:
Acleacius wrote on Sep 6, 2011, 20:19:
nin wrote on Sep 6, 2011, 19:52:

Also don't like the inventory system, and how, when you pick up a new weapon, one of your old one seems to disappear into the ether. I could see it dropping on the ground, but they literally just disappear from the world. As an example, I see some booze. I pick it up, only for some reason, it takes a weapon slot, and eats one of my weapons. WTH? Maybe I can shank someone with the glass? Nope. One swig and the bottle is now gone too, and I only have one weapon now instead of two.

This was a really weird decision. I can't imagine this is intended. I had a nice upgraded stick that just went poof. It took me a couple of bottles of booze before I figured out that indeed I was losing things in my inventory when it is full. Now I make sure there is always a free slot, but should I really need to do that?

After the patch I'm also getting the major pause every 2 -3 minutes that didn't happen prior. I'll try the priority thing and see if that helps.

I am having a ton of fun with the game though.
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