The Bethesda Blog now offers a new Gearhead Vault Gameplay Trailer from RAGE, id Software's upcoming first-person shooter. The clip outlines a quest the player accepts to liberate some "plutonium feltrite" (not to be confused with the red key) from a bank vault. The clip shows a bunch of combat, including the assistance of some helpful sentry bots, and an object lesson in the dangers of wearing explosive tanks one's back during combat.
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These guys are so far behind the curve on game depth content, it's laughable. They should have made this game 10 years ago, but didn't even figure out there needs to be others alive communicating with the player giving depth and substance, till what last year.
Anyone else remember the big fight at id before they decided to redo doom as doom3? There were people in the company (former owners and employees, iirc) that tried to tell these clueless clods, "No don't remake doom, we need to move on, instead of recycling our vacant game designs, again"?
Quests? Huh, WTF are quests?
Speaking of quests, did anyone notice how ridiculously it was presented (this actually assumes it's a better quest) in the video? If the guy wants the plutonium and the only way is guns blazing (id game, right?), then why send just the player? Wouldn't he stand a better chance of getting it and part of the loot recovered, if The Mayor, sent some of his boys along.
Did these guys even hire a writer this time? Maybe there will actually be more than one voice actor for this game. Hell, Bethesda has six they used for all of Oblivion and at least they had real women doing female voices.
"Let's not focus on her. That'll be like entering a bad K-hole you'll never wake up from." Mr. Robot