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Eidos Montreal on Deus Ex: Human Revolution AI

Eidos Montreal game director Jean-Francois Dugas admits to problems with the AI in Deus Ex: Human Revolution, in speaking with Play magazine about the action/RPG prequel that was released yesterday in North America. "I'd be lying if I said the AI meets all of our expectations but I think it's normal that every developer has something they'd like to do differently," he said. "That being said, when you look at the type of game we're making, where stealth and combat need to cohabit as naturally as possible, I think overall gamers will be satisfied with what we did. It's not perfect but it makes for interesting gameplay situations." Thanks NowGamer via VG247.

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30. Re: Eidos Montreal on Deus Ex: Human Revolution AI Aug 25, 2011, 17:21 J
 
New patch released an hour ago:

Deus Ex: Human Revolution Update Released
Product Update - Valve
12:46
This latest patch addresses:

A frequent issue for AMD/ATI hardware users that can cause the game to crash on startup.
Improvements to loading speed. The speed increase depends on machine spec and settings, but loading time improvements of over 50% have been measured on some machines.

Some control fixes:
Diagonal movement is no longer faster as intended.
Adjustments have been made to mouse sensitivity in response to user feedback.
Mouse sensitivity for X and Y axis can still be configured separately, but is now consistent when set to default settings.
The range of settings for mouse sensitivity has been adjusted to provide for more accurate adjusting.
The default mouse sensitivity has been altered to be somewhat less sensitive.

And just in time for the European release
 
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