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Grim Dawn, the "Casual-Player Hostile" Action/RPG

An interview on Rock, Paper, Shotgun talks with Arthur Bruno of Crate Entertainment, the developer formed in early 2009 by veterans of Iron Lore Entertainment, developer of Titan Quest. Topics include more details about the demise of Iron Lore and the formation of Crate, a bit about their feelings about Titan Quest, their loyalty to action/RPGs, and Grim Dawn, their upcoming contribution to that genre. In sending this along, reader Nomaar notes how appealing their approach sounds, as Bruno says: "I think we’re probably unique just in the sense that, while most studios are redesigning their games to be more casual-player friendly, we’re busy making Grim Dawn more complex and probably casual-player hostile."

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7. Re: Grim Dawn, the Aug 3, 2011, 23:03 Tavillion
 
Cutter wrote on Aug 3, 2011, 22:32:
When is is due out?

When it's done. They've put no definitive date on it, but they've been working on it for QUITE some time. I like their approach in that they're showing people on the forums what is done, throwing out the occasional small video, talking about it, having active discussions with forum members over certain features (such as auto gold pickup), etc...

As well, they have a system in place for people that want to donate, including a package that grants access to the beta and one that grants access to the ALPHA.

...I donated enough to get to play the alpha. It's been far too long since I tested anything for people that I cared about, and Crate's managed to earn my trust and loyalty. Can't say that about many companies these days.
 
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