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Borderlands 2 Announced

Gearbox Software tweets a confirmation of yesterday's indications that Borderlands 2 is in development. The official Borderlands 2 Website is online, offering a bit on plans for the role-playing shooter sequel, and saying it is expected between April 2012 and March 2013. Here's word:

New York, NY – August 3, 2011 – 2K Games and Gearbox Software announced today that the sequel to the extravasplosive breakout hit, Borderlands™, is currently in development at world-renowned developer Gearbox Software. Coming to the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC during Take-Two's fiscal year 2013 beginning on April 1, 2012, Borderlands 2 is the epic sequel to the ultimate four-player Role-Playing Shooter loot fest. Combining invention and evolution, Borderlands 2 features all new characters, skills, environments, enemies, weapons and equipment, which come together in an ambitiously crafted story. Players will reveal secrets, and escalate mysteries of the Borderlands universe as they adventure across the unexplored new areas of Pandora.

2K Games and Gearbox Software are taking this show on the road, and fans and media will be able to get their first look at the game at Gamescom 2011 from August 17 – August 21, and at PAX Prime (Booth #3417) from August 26 – August 28. Eager gamers can learn more about Borderlands 2 right now by picking up the latest issue of Game Informer Magazine, which has the worldwide exclusive cover story on the title. Readers will find many game details inside the issue, including the first reveal of one of the several new character classes being introduced in Borderlands 2.

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58. Re: Borderlands 2 Announced Aug 4, 2011, 08:57 Verno
 
Are you serious? Borderlands has one of the worst UIs ever.
It's as if they completely forgot what a mouse was while porting that thing to the PC.

The Borderlands UI was a total disaster. Please hit Page Up to scroll. Escape works in this screen but not this one. Enter to confirm here but not here, use E instead. Sometimes Spacebar too. Mouse wheel works here and here but not here. Sprinting resets your whole FoV by design! It should be one of those things showcased in school on how to avoid making obvious UI mistakes.
 
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Playing: South Park, Dark Souls 2
Watching: Enemy, Network, Wer
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