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The Elder Scrolls V: Skyrim Interview

An interview on Gamasutra talks with Todd Howard about The Elder Scrolls V: Skyrim, the RPG sequel in development at Bethesda Softworks. Topics include his level of hands-on involvement in the project, maintaining a single vision in such a complex project, what they want to change from Oblivion, the grief they take about bugs, the scale of the game world, and more.

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2. Re: The Elder Scrolls V: Skyrim Interview Jul 8, 2011, 18:37 Riker
 
So we get better each time, but we do at the end of the day sacrifice, say, a well-paced story. It's almost impossible for us to do. We'd rather let you go do whatever you want. So that's a sacrifice that we're willing to make.

And it shows. I'm sure I'll spent some time in Skyrim admiring the scenery, but ultimately what I need out of a great RPG is a good story.
 
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