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Scrolls Will Launch Minecraft Style

Gamasutra has details from Gamelab 2011 in Barcelona, Spain on how Mojang's upcoming Scrolls will have a staggered rollout similar to the way Minecraft is creeping out bit-by-bit:

"With our new game, Scrolls, we'll follow the same formula as Minecraft," said Kaplan. "That means we'll release the game very early," at the minimal playable state.

He said this means something different for every game, of course, but people will be able to pay for it, play it, and give feedback from a very early stage. This also means frequent updates, he said, which need to be properly communicated to players, because community involvement is one of the most important elements of Minecraft.

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4. Re: Scrolls Will Launch Minecraft Style Jun 30, 2011, 00:01 Nate
Ludomancer wrote on Jun 29, 2011, 23:29:
Still, a lot of independent developers are embracing this model of release... like idiots.

Minecraft offered something that no other game had really ever done as well, ever. It wasn't a fluke, it was just a beautifully developed game. People saw what it was, and flocked to it before it was even complete.

I want to punch every dev in the face that tries to emulate it. I hate this pan-handling development strategy.

Either way, Scrolls will probably not be anything like Minecraft, and thus not as successful.

If indie developers don't pan-handle, how are they gonna afford to make a good game?
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