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Arma 3 Interview

This interview on Everyeye.it is the English version of a conversation with Ivan Buchta about Arma 3, the next installment in Bohemia Interactive Studios' upcoming military shooter sequel. Topics include the structure within the game's open world, AI improvements, their disinterest in adding a cover system, underwater combat, vehicles, weapon changes, DirectX 10/11 differences, multiplayer modes, and more.

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8. Re: Arma 3 Interview Jun 30, 2011, 11:42 Muscular Beaver
 
DangerDog wrote on Jun 29, 2011, 14:43:
I just hope they put more effort into the sound and animation this time, especially voice over work.


The voice over is very hard to do. They have like 24 different voices (incl. different russian, czech, arabian, etc) and to record every single possible sentence will just blow a budget that small.
OFP sounded like that aswell (even worse), so I dont care at all. I rather have so many different voices than just a few and smooth sentences.

I just hope the map wont be smaller again. I want a real big one again, better 2 or 3 of them. A winter one please too, like in OFP, where the trees turn into christmas trees in december!
 
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Oh that is so lame... You will PAY for your use of inappropriate dialogue!
- Mojo Jojo
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