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EVE Online Incarna Launches

The EVE Insider has word that deployment of version 1.0 of the Incarna update for EVE Online, CCP's science fiction MMORPG. Here are the full patch notes and this thread discusses issues with the new version, while this thread is for feedback. Here's word:

EVE Online: Incarna 1.0 has been deployed. Incarna 1.0 features Captain's Quarters - the first step towards opening the interiors of space stations for players; new graphics and animations for ship turrets; and the Noble Exchange store offering new and exciting goods. New players will now embark on their journey in EVE Online guided by completely revamped tutorials and the familiar voice of Aura, while the new agent finder and corporation recruitment tools will make life easier for all pilots. For more information visit the expansion website.

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7. Re: EVE Online Incarna Launches Jun 22, 2011, 13:28 necrosis
 
Tumbler wrote on Jun 22, 2011, 12:10:
Cool stuff...but they need to make someway to keep training yours skills up without paying. I don't feel like the game is worth it to pay a monthly fee when you are simply logging in to change skills. When you decide you want to try something there are often a variety of skills you'll need before you can do this and you'll have to spend a few weeks getting those in order. During that time you can run missions and earn isk which you'll need anyway but with many skills you're simply waiting to get hte most out of that so you just sit idle in a station while that training completes. Tech 2 Drones come to mind, you need an excessive amount of training to use those effectively and it's literally weeks. I ran missions a lot while those trained up but that process never ends. After getting my carrier training started I needed a handful of other skills that were going to take weeks to complete before I could hope to use hte carrier effectively. The wait is not the problem. Paying to wait is the problem. I think they should make it possible to put your pilot onto "hold" for a month or so and during that time you can not undock or pilot a ship. You're stuck in that station and you can login and train. Maybe buy/sell on the market too? This was the thing that made me cancel. I couldn't stomach the payment to sit there and switch skills for a month. Once you reach a certain point in the game training the stuff you want is going to take weeks. (for each skill)
This is the exact reason I stopped after a 45 day trial I had (some steam special). I spent most of the last 2-3 days on my trial just farting around doing dumb shit while I waited for skills to train.

This MMO is not like others in respect to effort and time. Most MMO's you can 'level' faster the more effort you put in. But in EVE you eventually hit a roadblock where no matter what you do will help you progress faster.

EX: You could be a god at making money. Have 500 billion Isk. But you have to wait a month or more for your training to complete on that fancy new ship you could build 5 of at the drop of a hat. So what do you do for that month? Make more money you can not really use? But then again I guess this is why everyone calls this game a 'Excel MMO'.
 
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