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On Red Orchestra 2 Ranked Servers and Anti-Cheat Measures

The Bash and Slash Forums have details on how dedicated servers will work for Red Orchestra 2: Heroes of Stalingrad, Tripwire Interactive's upcoming military shooter sequel. According to the explanation of someone claiming to be a member of the beta team, the game will support both ranked and unranked servers. Anyone can run either kind of server, though Tripwire will be monitoring ranked servers, and will boot them if they engage in shenanigans. Also, a post on PBBans based on a TWI conference on competitive gaming explains the game's anti-cheating plans (thanks Joao). Word is:

This is the first game (That I know of) to use both VAC and PunkBuster. I'm very happy that Tripwire decided to use both because I know the competitive community prefers using PunkBuster because of the additional functionality and streaming. Tripwire has gained a lot of my respect for listening to competitive gamers and PC gamers in general.

Lets hope other developers that favor VAC will see the light and offer players a choice in anti-cheat.

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43. Re: On Red Orchestra 2 Ranked Servers and Anti-Cheat Measures Jun 21, 2011, 11:59 ASeven
 
SectorEffector wrote on Jun 20, 2011, 17:34:
DangerDog wrote on Jun 20, 2011, 14:29:
ASeven wrote on Jun 20, 2011, 05:32:
DangerDog wrote on Jun 19, 2011, 23:18:
I do look forward to seeing what kind of destruction they implement in RO, hopefully it goes a little bit further than just breaking windows, but I'm not expecting any building collapses (not even the pre animated ones like in Bad Company 2).

Any building in the game can be leveled to the tiniest destruction like any fence in the game can be destroyed. You can level pretty much anything in the game.

First I've heard of this, in the interview they had not long ago on Bash and Slash they only said it would have micro destruction.

You're correct, this game in no way has fully destructible environments. I've seen zero coverage with clips showing "any building in the game" being leveled.

It would be incredible if they had that.

THen I'm sorry to say you're dead wrong. Not only has tripwire announced anything in this game can be leveled, they previewed an alpha of it in one of the recent shakycams videos where they use a tank to level a building.

Tripwire announced this since the beginning in fact, artillery could level anything. Only a couple of months ago did they announced any weapon can also level anything if its poweful enough. Tanks, grenades, etc.

Yes, it is incredible, full destruction in UE3
 
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