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Op Ed

Cliffski's Blog - Lets kill the cheap, and begging myth right now ok?
The implication is that the games are worth a dollar each (or less!). I get the idea that people try and make an offer that you’d be mad to turn down, and for a limited time, as a one-off way to grab some press that you can’t get any other way, maybe there is some merit to that, but increasingly it seems to be the case that people think that charging more than $5 for a game is ‘cheeky’ and that indie games should be $0-$5, and of course half of it goes to charity, but even if we get $0.01, we really thank you for your payment etc etc…

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43. Re: Op Ed Jun 10, 2011, 07:21 Xirgu
 
umm this is like movies.. lots of remakes and reruns.
and I suppose someone somewhere does numbers, it goes something like:
Great game x costs 1 mill produces 5x that in profit takes 2 years to make.
shitty game y costs 100K to make, produces 1.5x that in profit, takes 6 months to make.

and goes 10x times shitty games produce less profit but less risk if one or two bomb out, so lets go for the shitty ones.

also on game length, people buy because of the cover, if they cared about length a certain star crafted game wouldnt be able to get away with the split, or with the years old *game* with super polish movie sequence add-ons.
agree 100% on the devs ruined doom3 comment btw.
 
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