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Star Wars Games "Our Priority" - LucasArts

There's a brief interview with Paul Meegan on MCV with the first public comments from the president of LucasArts since he took over that post a year ago. The company seems to have had as many shakeups as game releases over the past decade, and he frankly admits: "I think people look at it and wonder why it hasn’t done better in recent years." Over time LucasArts has gone back and forth on what kind of games they should make, and Meegan feels they need to focus on their core property:

Lucasfilm has some of the most beloved and powerful brands in entertainment, we have a loyal community of fans, and talented people in every discipline. We’re surrounded by staggeringly bright and creative people at the top of their games.

In recent years, LucasArts hasn’t always done a good job of making games. We should be making games that define our medium, that are competitive with the best of our industry, but we’re not. That has to change. “Our priority is to create authentic, immersive, high quality Star Wars games.

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4. Re: Star Wars Games "Our Priority - LucasArts Jun 2, 2011, 14:12 Tumbler
 
Lucasarts has been riding the coat tails of their Ip's rather than trying to exploit talent. The outsourced content like lego games qnd even TOR are the best content being created with these ip's. Which isn't saying much... it's all too obvious that the people green lighting these games think the ip is strong enough to carry a shit game in sales. Why spend more money on talent when ppl buy it because it says star wars. Same logic brought us 3 movies that were all god awful. More if you count that cartoon.  
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