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Frostbitten Need for Speed The Run in November

EA now offers the official announcement of Need for Speed The Run, their just-revealed continuation of the racing series. This includes word that the game will be released on November 15, and that it will be making use of the Frostbite 2 engine that DICE developed for their Battlefield series. Here's a bit:

Need for Speed The Run lures players into an underground world of illicit, high-stakes racing. The heat is on – and it isn’t just the fuzz who are after you. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds. Powered by DICE’s state-of-the-art Frostbite™ 2 engine, Need for Speed The Run takes the action racing genre to new heights with stunning visuals and car physics that hug the road even at top speeds all built around a gripping storyline. The cars are hot, the racing is intense and the story will have you at the edge of your seat… all the way from the Golden Gate Bridge to the Empire State building.

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12. Re: Frostbitten Need for Speed The Run in November Apr 30, 2011, 02:17 siapnar
 
Golwar wrote on Apr 29, 2011, 19:54:
Well I'm interested. I still like the series, I don't mind another approach to include a storyline and I want to see how the Frostbite 2 engine handles racing games.
I'm with ya, although I thought the new Hot Pursuit was horribly arcadey... as in, it was like you weren't even driving a car.
 
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I have projectile dysfunction.
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