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Gold - The Witcher 2: Assassins of Kings

CD Projekt announces the completion of development on The Witcher 2: Assassins of Kings, and the role-playing sequel is on track for its scheduled release on May 17. Here's word on the game:

The Witcher 2: Assassins of Kings is the eagerly awaited sequel to the award-winning, million-selling RPG that captured the imaginations of discerning players everywhere. It introduced a truly unique protagonist, the professional slayer of monsters, Geralt of Rivia, and defined a new standard for thought-provoking, non-linear game narration, with mature themes, significant choices that werenít automatically good or bad, and true decisions that led to meaningfully different consequences.

The Witcher 2 builds upon these distinctive strengths within an all-new storyline filled with complex characters, captivating political machinations and intriguing challenges. It also features a new, brutal combat system that uniquely combines tactical elements with dynamic action. The proprietary REDengine, designed and built in-house to support the specific demands imposed by the gamesí complex, branching style of open-ended storytelling, also takes full advantage of the latest advances in graphical technology.

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50. Re: matthew@welchkin.net Apr 27, 2011, 22:13 Draugr
 
Bhruic wrote on Apr 27, 2011, 18:15:
Please go back to your console games.

Seriously? The combat in The Witcher 1 was about as consolized in style as you can get. It was basically combat with QTEs, except you only had to hit one button. Frankly, console combat would have been a step up from what we had.

Which doesn't mean the game wasn't decent for other reasons, but the combat was by far the weakest element of it.

This is what I've always found amusing, the combat in the first Witcher was far from the reasons I played the game. As you said it is a very simple, single button pressing QTE system. Almost anything will be a step in a better direction.
 
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