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Diablo III Interview

The Diablo III interview on AtomicGamer chats with Kevin Martens, Lead Content Designer on Diablo III, Blizzard's upcoming action/RPG sequel. Topics include the dwindling number of AAA action/RPGs, the appeal of the genre, whether the Diablo formula needs tweaking after a decade, new features, introducing the series to new players, visual effects, camera angles, Diablo clones, and more.

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9. Re: Diablo III Interview Apr 18, 2011, 07:24 The Half Elf
Cutter wrote on Apr 17, 2011, 21:17:
Haha, they are muppets! When did they announce this? It's going on what 3? 4? 5 years now? And yeah, the only way we'll know if it needs tweaking is if we ever get to actually play it. I really don't know that Diablo games warrant this kind of lengthy development schedule. I mean you can whip up the story easy enough and the environment can't be all that hard to get done so why so long? It's always seemed to me these guys milk it as much as they can in order to keep getting paid. Nothing wrong with that, but Bliz marketing has to stop announcing anything that's more than a year from release.

Cutter are you ever not angry?
It's Blizzard, they are known for long dev times and polished games. And really the only company left in the gaming industry that doesn't do the 'quick shit in a box thing' ala Dragon Age 2.
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