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| [Apr 14, 2011, 10:29 am ET] - Share - Viewing Comments |
Ars Technica - The incredible shrinking game.
According to The Entertainment Software Association, the average game buyer is 34 years old and has been gaming for 12 years. At that age, they have more than just video games to worry about. And unlike when they were younger, they now have more money than free time.
"They've got jobs, families, kids to take care of. They don't have time to sit and go on an eight-hour bender," said Kagel who's 34, himself. "You go to work, you come home, you have dinner with the family, you play with the kids. At the end of the day, how much time do you have to spend on gaming?"
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| 32. |
Re: Op Ed |
Apr 18, 2011, 18:56 |
cocoreno |
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That's great for you. A lot of people don't feel the same way. Unlike you, I don't get bored if a game takes five hours. I do get pissed if after five hours the credits start rolling.
Also, where all these top-notch original experiences you're talking about? Because I'm not really seeing them in today's gaming industry...
Off the top of my head (PC):
- Dragon Age II (cut out half the content and this game would be even better) - Batman: Arkham Asylum - Machinarium - Bioshock
They all don't fit my example perfectly. But that was just one case. I also enjoy iOS and PSN games, which cost less and tend to be "shortened" as a result.
And yeah, it is great for me. With so many choices for my free time, why settle for unnecessarily lengthened content? The majorty of games, in my humble opinion, are too long. This industry could certainly do a better job of editing. |
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