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GOG.com: DRM Causes Piracy

Bit-gamer.net has an excerpt from their upcoming interview with Lukasz Kukawski, PR and marketing manager for Good Old Games, who expresses the opinion that digital rights management (DRM) actually causes piracy, rather than prevents it. On a related note, when GOG.com and CD Project announced that the version of The Witcher 2 sold on GOG.com would have no DRM, we inquired why this stance didn't extend to versions of the RPG sequel sold on other platforms, but never received an answer. Here's what Kukawski says about DRM:

"What I will say isnít popular in the gaming industry," says Kukawski, "but in my opinion DRM drives people to pirate games rather than prevent them from doing that. Would you rather spend $50 on a game that requires installing malware on your system, or to stay online all the time and crashes every time the connection goes down, or would you rather download a cracked version without all that hassle?"

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35. Re: GOG.com: DRM Causes Piracy Apr 12, 2011, 13:52 cento
 
Jerykk wrote on Apr 12, 2011, 12:27:
You're assuming that piracy and purchases are mutually exclusive. It's entirely possible for someone to buy a game and then download the pirated version so they don't have to deal with the DRM. If they use torrents, that download gets used in piracy statistics regardless of whether or not they own a legitimate copy of the game as well.

That's pretty much the boat I am in. I have only used a hand-full of cracks or pirated versions, and in every case it has been for a game that I owned. It started with Half-Life 2 when it first launched and Steam sucked. I literally could not play my retail copy I purchased on Day 1 due to it locking up on every load screen while it tried to connect to Steam (and yes I had an internet connection). Within a week, cracked versions were out, and I played through it all on the cracked copy.

After I got a laptop, I acquired a number of pirated copies of games I already owned just so I didn't have to bother with carrying discs around me to play games on my laptop while on business travel. But again, I have no pirated copies of games that I don't have retail copies I also purchased.

And at this point, any game that I hear about that goes too far in its DRM, I won't buy or play at all, not even a pirated version.

Music is a whole different matter. I only buy music from small indie labels now. Anything from a major label I refuse to pay for at this point.
 
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